

The Inferno
Dominator Guide
free written reviews
Human Torch
Synergies and Counters






Damage
Mobility
Difficulty
Aim Reliant
Your Goal: Pressure grouped enemies, control zones, and punish overextended targets.
AoE Focus: Spam Blazing Blast and Fire Cluster into chokepoints to farm ult charge.
Mobility First: Use Plasma Body to evade hitscans; never hover in open sightlines.
Combo Discipline: Save Flaming Meteor to execute isolated targets or escape.
Ult Timing: Pair Supernova with ally CC (e.g., Groot’s Ironwood Wall) for team wipes.
After dying, ask: Did I overcommit? Were my flame zones poorly placed?
Mentality as a DPS
In this section I want to talk about the Mindset and Mentality you need to have as a DPS.
Your most important goal as a DPS is: Deal Damage. I know, I know, you heard it a thousand times. But I really mean it. Your Goal should be "How can I deal the most amount of Damage in the shortest time" (except if you are playing flankers like Black Panther).
If you deal the most amount of Damage you could possibly do, you gain these benefits:
Charge your ult faster
Pressure their Healers a ton
Give your own Team more breathing room, because their team will be more cautious and will have less space
Always ask yourself after every Death, what you could have done differently. Its easier to blame the team, but you won't get better like that.
Summary: Deal Damage
IF you could get more value with another hero, swap your hero. E.g. You are Moon Knight, they run dive to counter you and you are dying over and over again. Make the swap to Namor (counters dive, especially with Luna) and get that free elo
Abilities
Coming Soon…
Tips
Supernova: Cast after Pyro-Prison; avoid using solo.
Flaming Meteor: Use to execute squishies or escape.
Plasma Body: Evade hitscans; reposition to high ground.
Pyro Prison: Trap enemies in hallways; combo with Groot’s roots.
Fire Cluster: Aim for grouped enemies; headshots charge ult faster.
Combos
Coming Soon…
Playstyle
Strengths:
Top-tier AoE damage and zone control.
Counters grouped comps and immobile tanks.
Synergizes with meta supports (Storm, Invisible Woman).
Cons:
Fragile (250 HP); dies quickly if caught without shields.
Weak to hitscans and anti-heal.
Supernova easily dodged without setup.