

Namor: King of
the Deep Guide
free written reviews
Namor
Synergies and Counters






Damage
Mobility
Difficulty
Aim Reliant
Your Goal: Lock down chokepoints, punish flanks, and pressure tanks.
Turret Economy: Always have 2 Monstro Spawns active. Place them high on walls or behind cover.
Protect Backline: Use turrets to auto-target flankers like Spider-Man or Black Panther.
Ultimate Setup: Pair Horn of Proteus with ally CC (e.g., Groot’s Ironwood Wall).
Positioning: Stay mid-range behind tanks—never frontline alone.
After dying, ask: Were my turrets destroyed too early? Did I waste my ultimate on unsecured targets?
Mentality as a DPS
In this section I want to talk about the Mindset and Mentality you need to have as a DPS.
Your most important goal as a DPS is: Deal Damage. I know, I know, you heard it a thousand times. But I really mean it. Your Goal should be "How can I deal the most amount of Damage in the shortest time" (except if you are playing flankers like Black Panther).
If you deal the most amount of Damage you could possibly do, you gain these benefits:
Charge your ult faster
Pressure their Healers a ton
Give your own Team more breathing room, because their team will be more cautious and will have less space
Always ask yourself after every Death, what you could have done differently. Its easier to blame the team, but you won't get better like that.
Summary: Deal Damage
IF you could get more value with another hero, swap your hero. E.g. You are Moon Knight, they run dive to counter you and you are dying over and over again. Make the swap to Namor (counters dive, especially with Luna) and get that free elo
Abilities
Coming Soon…
Tips
Turret Cycling: Replace destroyed turrets immediately—use Frozen Spawn during cooldowns.
Bait Cooldowns: Pretend to overextend, then Blessing of the Deep to waste enemy ults.
Headshot Farming: Focus Vanguards for crits—berserk turrets melt backlines.
Hitting RMB: When you have your turrets placed, you can RMB tanks if you are struggling to hit the others. Tanks are much easier to hit usually
Combos
Coming Soon…
Playstyle
Strengths:
Unmatched area control with auto-aim turrets.
Counters dive comps and high-mobility heroes.
Devastating tank-busting with Trident of Neptune.
Cons:
Weak without turrets—low mobility and slow attacks.
Ultimate easily dodged without setup.
Reliant on team peel for survival.