

The Bionic
Enforcer Guide
Hard Carry Potential
Punishes bad positioning
Fairly tanky
free written reviews
Winter Soldier
Synergies and Counters






Damage
Mobility
Difficulty
Aim Reliant
Your Goal: Delete priority targets and control enemy positioning with precision.
Play Around Vanguards: Stick to tanks like Groot for frontline protection.
Burst Over Spam: Save abilities (Bionic Hook + Trooper’s Fist) to confirm kills.
Ult Execute: Use Kraken Impact to reset team fights—never waste it on full-health targets.
Positioning: Stay mid-range; avoid overextending without cooldowns.
After dying, ask: Did I hook the right target? Did I cycle abilities poorly?
Mentality as a DPS
In this section I want to talk about the Mindset and Mentality you need to have as a DPS.
Your most important goal as a DPS is: Deal Damage. I know, I know, you heard it a thousand times. But I really mean it. Your Goal should be "How can I deal the most amount of Damage in the shortest time" (except if you are playing flankers like Black Panther).
If you deal the most amount of Damage you could possibly do, you gain these benefits:
Charge your ult faster
Pressure their Healers a ton
Give your own Team more breathing room, because their team will be more cautious and will have less space
Always ask yourself after every Death, what you could have done differently. Its easier to blame the team, but you won't get better like that.
Summary: Deal Damage
IF you could get more value with another hero, swap your hero. E.g. You are Moon Knight, they run dive to counter you and you are dying over and over again. Make the swap to Namor (counters dive, especially with Luna) and get that free elo
Abilities
Coming Soon…
Tips
Aim at grouped enemies for splash damage; never manually reload—cycle abilities.
Bionic hook: “Hook & Turn”: Drag targets into your team or around corners.
Combo after Bionic Hook; use to escape or finish low-health targets.
Penetrates shields; disrupt healers like Mantis mid-ability.
Reset ult by focusing marked targets; pair with Groot’s Ironwood Wall.
Abilities reload LMB and grant Bonus HP (150 max).
Team-Up with Rocket Raccoon: +25% fire rate, infinite ammo.
Combos
Coming Soon…
Playstyle
Strengths:
AGAAAAAINN
Teamfight-changing displacement with Bionic Hook.
Self-sustain via Ceaseless Charge.
Cons:
Poor mobility; reliant on team positioning.
Vulnerable to Poke comps and anti-heal.
High skill ceiling for ability timing.